<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for brock craft</title>
	<atom:link href="http://www.brockcraft.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.brockcraft.com</link>
	<description>- physical + digital + interaction -</description>
	<lastBuildDate>Thu, 10 May 2012 10:34:13 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Comment on iPhone stereo line-in to mic Adapter by Brock</title>
		<link>http://www.brockcraft.com/2010/02/24/iphone-stereo-line-in-to-mic-adapter/comment-page-1/#comment-435</link>
		<dc:creator>Brock</dc:creator>
		<pubDate>Thu, 10 May 2012 10:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?p=289#comment-435</guid>
		<description>We only built this for iPhone. I suspect a similar RC network would be needed for Android phones to sense when a mic is properly connected. At a minimum you&#039;d need a 4-conductor barrel, of course. And there&#039;s the problem that you have a multitude of manufacturers building anrdoid products - do they adhere to the spec or not? With iPhone, there&#039;s only one product and one OS. I did brief hunt for a schematic for &#039;droids didn&#039;t turn anything up. That&#039;s what inspired my posting about making a connector for iPhone - there just weren&#039;t any good &quot;how-tos&quot; I could find.</description>
		<content:encoded><![CDATA[<p>We only built this for iPhone. I suspect a similar RC network would be needed for Android phones to sense when a mic is properly connected. At a minimum you&#8217;d need a 4-conductor barrel, of course. And there&#8217;s the problem that you have a multitude of manufacturers building anrdoid products &#8211; do they adhere to the spec or not? With iPhone, there&#8217;s only one product and one OS. I did brief hunt for a schematic for &#8216;droids didn&#8217;t turn anything up. That&#8217;s what inspired my posting about making a connector for iPhone &#8211; there just weren&#8217;t any good &#8220;how-tos&#8221; I could find.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on iPhone stereo line-in to mic Adapter by Ben</title>
		<link>http://www.brockcraft.com/2010/02/24/iphone-stereo-line-in-to-mic-adapter/comment-page-1/#comment-434</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 09 May 2012 15:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?p=289#comment-434</guid>
		<description>Hi, i&#039;m looking to build a few of these for the above mentioned project but will be fixing it to an Android based mobile, i don&#039;t suppose you had a chance to test the set up on one, or did you just run the iPhone? 

Just curious as to whether the Android OS will detect the attachment as you mentioned the iPhone does or if additional tinkering may be necessary? 

cheers!</description>
		<content:encoded><![CDATA[<p>Hi, i&#8217;m looking to build a few of these for the above mentioned project but will be fixing it to an Android based mobile, i don&#8217;t suppose you had a chance to test the set up on one, or did you just run the iPhone? </p>
<p>Just curious as to whether the Android OS will detect the attachment as you mentioned the iPhone does or if additional tinkering may be necessary? </p>
<p>cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on LittleBits by Physical Computing and Kids &#171; The Road to Financial Freedom Weblog</title>
		<link>http://www.brockcraft.com/2011/11/23/littlebits/comment-page-1/#comment-422</link>
		<dc:creator>Physical Computing and Kids &#171; The Road to Financial Freedom Weblog</dc:creator>
		<pubDate>Thu, 09 Feb 2012 15:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?p=710#comment-422</guid>
		<description>[...] are coming fast and thick these days! Now, in addition to relative newcomers such as Sifteo and LittleBits, along with more familiar kits such as the Bug System, Phidgets, and classics such as LEGO [...]</description>
		<content:encoded><![CDATA[<p>[...] are coming fast and thick these days! Now, in addition to relative newcomers such as Sifteo and LittleBits, along with more familiar kits such as the Bug System, Phidgets, and classics such as LEGO [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on iBats Released in the Wild! by brock craft &#187; Launched: Mammals on Roads!</title>
		<link>http://www.brockcraft.com/2011/06/22/627/comment-page-1/#comment-415</link>
		<dc:creator>brock craft &#187; Launched: Mammals on Roads!</dc:creator>
		<pubDate>Tue, 05 Jul 2011 00:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?p=627#comment-415</guid>
		<description>[...] release of MoR almost coincided with another app, iBats (see my Projects and posts about that). Special thanks are due to my colleagues Adam Talcott and Crystal Campbell for their [...]</description>
		<content:encoded><![CDATA[<p>[...] release of MoR almost coincided with another app, iBats (see my Projects and posts about that). Special thanks are due to my colleagues Adam Talcott and Crystal Campbell for their [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Projects by brock craft &#187; Launched: Mammals on Roads!</title>
		<link>http://www.brockcraft.com/projects-3/comment-page-1/#comment-414</link>
		<dc:creator>brock craft &#187; Launched: Mammals on Roads!</dc:creator>
		<pubDate>Tue, 05 Jul 2011 00:01:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?page_id=606#comment-414</guid>
		<description>[...] Projects [...]</description>
		<content:encoded><![CDATA[<p>[...] Projects [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Testing the Boris Bike-o-meter by brock craft &#187; Plotting the hours</title>
		<link>http://www.brockcraft.com/2011/01/16/testing-the-boris-bike-o-meter/comment-page-1/#comment-412</link>
		<dc:creator>brock craft &#187; Plotting the hours</dc:creator>
		<pubDate>Fri, 25 Mar 2011 17:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?p=415#comment-412</guid>
		<description>[...] I&#8217;ve been collecting a good deal of data about the Barclays cycle hire bikes using a great little API, which has taken a lot of the pain out of screen scraping the Boris Bikes website. I&#8217;ve got several Mb of data now and have got to where I can start to do plots over time. Mapping coloured circles to the number of bikes available has given me a nice little visualisation of the distribution of bikes over the course of the day. I&#8217;ll be talking about the project at sameAs on 28 March, showing a video and of course demoing the ambient display. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve been collecting a good deal of data about the Barclays cycle hire bikes using a great little API, which has taken a lot of the pain out of screen scraping the Boris Bikes website. I&#8217;ve got several Mb of data now and have got to where I can start to do plots over time. Mapping coloured circles to the number of bikes available has given me a nice little visualisation of the distribution of bikes over the course of the day. I&#8217;ll be talking about the project at sameAs on 28 March, showing a video and of course demoing the ambient display. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three reasons why pie charts suck by admin</title>
		<link>http://www.brockcraft.com/2009/07/07/three-reasons-why-pie-charts-suck/comment-page-1/#comment-402</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 13 Sep 2009 21:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?p=212#comment-402</guid>
		<description>Better yet you should do a post of 3 reasons why you think my understanding of visual communication sucks. It&#039;s easy to just sit back at spit complaints - much harder to justify your position.</description>
		<content:encoded><![CDATA[<p>Better yet you should do a post of 3 reasons why you think my understanding of visual communication sucks. It&#8217;s easy to just sit back at spit complaints &#8211; much harder to justify your position.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Three reasons why pie charts suck by lolol</title>
		<link>http://www.brockcraft.com/2009/07/07/three-reasons-why-pie-charts-suck/comment-page-1/#comment-397</link>
		<dc:creator>lolol</dc:creator>
		<pubDate>Fri, 11 Sep 2009 19:53:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/?p=212#comment-397</guid>
		<description>what a stupid generalization.  you should do a blog post of 3 reasons your understanding of visual communication sucks.</description>
		<content:encoded><![CDATA[<p>what a stupid generalization.  you should do a blog post of 3 reasons your understanding of visual communication sucks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How to Use a WiiMote in a Processing Sketch by humboldtkid</title>
		<link>http://www.brockcraft.com/2008/05/15/how-to-use-a-wiimote-in-a-processing-sketch/comment-page-1/#comment-290</link>
		<dc:creator>humboldtkid</dc:creator>
		<pubDate>Fri, 26 Jun 2009 20:42:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/2008/05/15/how-to-use-a-wiimote-in-a-processing-sketch/#comment-290</guid>
		<description>Sorry!  I forgot to add the site that I found that walks you through the steps...

http://sourceforge.jp/projects/wrj4p5/document/SetUp/en/4/SetUp.txt</description>
		<content:encoded><![CDATA[<p>Sorry!  I forgot to add the site that I found that walks you through the steps&#8230;</p>
<p><a href="http://sourceforge.jp/projects/wrj4p5/document/SetUp/en/4/SetUp.txt" rel="nofollow">http://sourceforge.jp/projects/wrj4p5/document/SetUp/en/4/SetUp.txt</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How to Use a WiiMote in a Processing Sketch by humboldtkid</title>
		<link>http://www.brockcraft.com/2008/05/15/how-to-use-a-wiimote-in-a-processing-sketch/comment-page-1/#comment-289</link>
		<dc:creator>humboldtkid</dc:creator>
		<pubDate>Fri, 26 Jun 2009 20:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.brockcraft.com/2008/05/15/how-to-use-a-wiimote-in-a-processing-sketch/#comment-289</guid>
		<description>Thanks for this tutorial.  I wasn&#039;t able to get it to work though.  The instructions here (possibly combined with yours) was what got the sketch to finally work.  The other thing is that for Processing 1.0 the libraries folder is located at user--&gt;Documents--&gt;Processing--&gt;libraries

Hope this helps...</description>
		<content:encoded><![CDATA[<p>Thanks for this tutorial.  I wasn&#8217;t able to get it to work though.  The instructions here (possibly combined with yours) was what got the sketch to finally work.  The other thing is that for Processing 1.0 the libraries folder is located at user&#8211;&gt;Documents&#8211;&gt;Processing&#8211;&gt;libraries</p>
<p>Hope this helps&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

