Category: Prototyping+Hacking

LittleBits

By admin, November 23, 2011 11:29 am

I’m pleased to see a new product over at ThinkGeek, who are now offering the LittleBits Kits for electronics prototyping and learning. The kit has various sensors surface mounted with standardised connectors, which snap together magnetically. They are positioned for 7-13 year olds as well as hobbyists and newbies to electronics.

It’s clear that their ease of use greatly hides the detail of what’s going on electronically. For beginning learners this is good, as you can get straight to the payoff – I put a few bits together and wow!, I can build a touch-activated LED. This allows for easy trial-and-error testing, asking questions, exploring possibilities. And it can spawn further inquiry into what is actually going on electronically. It is one level of abstraction higher from, say, an Arduino, which would be an obvious choice for people who would like to take their learning a LittleBit further (sorry, couldn’t resist…not in my capacity…oof!). Incidentally, we created a similar kit with the Arduino team, at TinkerLondon, without magnetic connectors, though. The pricepoint is a little high for all but the most enthusiastic geekdads and will likely price LittleBits out of many school budgets. However, for those who are able to splurge, it makes a welcome addition to the toolset for learning.

For Design prototyping, LittleBits’ main limitation will be that the mounting of the components on boards limits how these pieces can be placed into a physical housing, and in fact, the main idea is to support learning and experimentation, rather than testing out interactivity. However, I can see a compelling case for adding this to the Design Studio trolley of raw materials for exploration and design ideation. I’ll be even more excited to locate a UK distributor!

 

LD271, meet Index Finger

By admin, August 19, 2009 5:38 pm

Sometimes, the ideal little package comes along and you don’t have to do all the hard work fabricating a physical user interace. While working on the Spot-On project at LKL, I found a very nify little “finger torch” that solves the problem of powering up an LED in a small form factor. This little guy’s is perfect for retrofitting with an LD271 infrared emitter, for Wiimote hacking, IR Motion tracking, and generally mucking about moving around infrared sources, for you Johnny Lee fans. This package combines 3 button cells, a switch and an LED into a tight little case with a hook-and-loop strap. Not sure if it’s emitting continuously or in pulses (PWM) but there’s a microcontroller under that resin blob (pic 2), so it seems likely. A little de/re-soldering and, you’ve got yourself a perfect finger-mounted IR pointer!

Magic Balloons

By admin, August 9, 2008 11:05 pm

At Tinker, we’ve been working on some blue glowing balloon clusters for an upcoming event. They consist of a blue LED and an ATTiny13 microcontroller and they pulse with a slow, compelling sine wave. Selecting the timing of the sine wave was an important consideration, but it was necessary to make a choice about the frequency of the wave oscillation before programming the ATTiny microprocessors and inserting them into the balloons. I wrote this little sketch in Processing to get an idea of what a cluster of glowing balloons would look like and used the same sine wave lookup table we generated for the ATTinys.

The code below produces this.

// A program to simulate balloons with LEDs inside.
// Uses a sine wave lookup table rather than
// a sin wave generated by a function.
// Brock Craft, 9 Aug 2008
// at tinker.it

int num= 60; // number of ‘balloons’
Led[] led;

void setup(){

size(300,300);
noStroke();
smooth();
colorMode(HSB);
led=new Led[num];
for (int i=0;i<num;i++){
led[i]=new Led (int(random(width)),int(random(height)),int(random(255)));
}

}

void draw(){
background(53);
for (int i=0;i<num;i++){
led[i].render();
}
}

void mousePressed(){
for (int i=0;i<num;i++){
led[i].x=int(random(width));
led[i].y=int(random(width));
}
}

class Led{

int i;
int x;
int y;
int col;

// mapping the colour intensity to a sinewave that’s in a lookup table below
int map[]={
0,0,0,0,1,1,1,2,2,3,4,5,6,6,8,9,10,11,12,14,15,17,18,20,22,23,25,27,29,
31,33,35,38,40,42,45,47,49,52,54,57,60,62,65,68,71,73,76,79,82,85,88,91,
94,97,100,103,106,109,113,116,119,122,125,128,131,135,138,141,144,147,
150,153,156,159,162,165,168,171,174,177,180,183,186,189,191,194,197,199,
202,204,207,209,212,214,216,218,221,223,225,227,229,231,232,234,236,238,
239,241,242,243,245,246,247,248,249,250,251,252,252,253,253,254,254,255,
255,255,255,255,255,255,255,254,254,253,253,252,252,251,250,249,248,247,
246,245,243,242,241,239,238,236,234,232,231,229,227,225,223,221,218,216,
214,212,209,207,204,202,199,197,194,191,189,186,183,180,177,174,171,168,
165,162,159,156,153,150,147,144,141,138,135,131,128,125,122,119,116,113,
109,106,103,100,97,94,91,88,85,82,79,76,73,71,68,65,62,60,57,54,52,49,
47,45,42,40,38,35,33,31,29,27,25,23,22,20,18,17,15,14,12,11,10,9,8,6,6,
5,4,3,2,2,1,1,1,0,0,0,0
};

Led (int myx, int myy, int mycol){

x=myx;
y=myy;
col=mycol;
i=int(random(255));
}

void render(){
i++;
if (i>=map.length){
i=0;
}
fill(180,map[i],175);
noStroke();
ellipse(x,y,30,30);
}

}

Blue LED Balloon in the dev center

Cheap fabbing for the masses

By admin, November 7, 2007 5:09 pm

Looks like Ponoko has made it easy to get access to a laser cutter. Check out http://www.ponoko.com/ where you can design objects and have them fabbed and shipped right to your door. You can even sell your designs on their website. Similar to Café Press, but for 3D objects!

More segmentation

By admin, November 6, 2007 4:31 pm

My friend Adam Sporka’s been working on some new segment designs in an effort to get the maximum number of readable characters with a minimum of segments. They are pretty novel and the inclusion of curves leads to some very attractive new letterforms:

9 segments

Check out Adam’s flickr photostream for more: http://www.flickr.com/photos/adam_sporka/1890226576/

Random Clockin’

By admin, November 2, 2007 5:14 pm

I’ve been playing around with representing textual information with 7-segment displays. The nifty thing about 7-segment displays is they are ubiquitous, cheap, and easily addressable with IC chips such as the (mighty) ULN2003a.

In my immediate explorations, I find that the following letters are not possible using a 7-seg:

M, W, V, K , X, Q, Z

This is considering that it is okay to use lowercase letters to “cheat”.

For example, the word “BURNT” could be written :

|_Â | |Â _Â _Â |_
|_| |_| |Â | | |_

I don’t really like the solution for “N”, but at least it works. It’s a shame about the letter “M”, as it has a somewhat high letter frequency! Here’s a chart of the letter frequencies of the 7-segment “orphans” (based on Wikipedia data):

m 2.41%
w 2.36%
v 0.98%
k 0.77%
x 0.15%
q 0.10%
z 0.07%

The next plan is to develop a display that can handle all the letters with as few segments as possible (inspiration from Josh Nimoy). In the meantime, I whomped up a little Processing program to randomly illuminate the various segments of a 7-seg display…click to view the program:

Random Seven Segments

SketchUp

By admin, October 26, 2007 3:57 pm

Google SketchUp offers a useful way to create 3D models and has a very simple user interface. Models can then be inserted into Google Earth. I spent some time playing around with the UI and ended up creating a model of the Arduino Extreme prototyping board. Carlyn Maw and Tom Igoe have some really nice illustrations on the Arduino website which show the connections necessary for a Shift Register output (to increase the number of outputs that can be addressed). I thought it might be nice to make something similar using SketchUp. It has additional nice features such as a style palette, whichallows you to output relly nice tidy lines (as in CAD drawings) or really appealing sketched representations:

Arduino Sketch

If you want the arduino SketchUp model, it’s here: Arduino Extreme model (820k).

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